AI Insights · Timothy · October 2021
Top 5 Cat Games in Europe Q3 2021 Performance
Discover the performance of the top 5 cat games on a unified platform in Europe during Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw significant activity in the European cat games segment on a unified platform. Here’s a detailed look at the performance of the top 5 cat games, with data sourced from Sensor Tower.
My Talking Angela 2 had a remarkable quarter. Weekly downloads peaked at approximately 2M in mid-July, tapering off to around 329K by the end of September. Revenue mirrored this trend, starting at $358 in late June, spiking to $23K in late July, and then gradually decreasing to around $8.5K by the end of September. Active users peaked at 4.9M in early August, settling to about 1.6M by the end of the quarter.
My Talking Tom Friends maintained a strong presence throughout Q3 2021. Weekly downloads ranged from 424K in early August to 236K by the end of September. Revenue was relatively stable, fluctuating between $4.7K and $6.2K. The game’s active user base peaked at 5.6M in early August, gradually decreasing to approximately 3.9M by the end of September.
My Talking Tom 2 also showed consistent performance. Downloads ranged from 388K in early August to 263K by the end of September. Revenue was steady, fluctuating between $8.1K and $11.2K. The active user count started at 5.4M in late July and declined to around 4.1M by the end of September.
Talking Tom Gold Run saw a steady flow of weekly downloads, peaking at 321K in late June and maintaining around 272K by the end of September. Revenue was stable, hovering around $7.6K to $9.6K throughout the quarter. Active users started at 6.9M in late June, with a slight decrease to 5.3M by the end of September.
Talking Tom Hero Dash experienced a peak in downloads at 301K in late July, which decreased to about 194K by the end of September. Revenue varied from $3.3K to $6.4K over the quarter. Active users peaked at 4.3M in late July and gradually decreased to around 3.6M by the end of September.
These insights highlight the dynamic performance of the top 5 cat games in Europe during Q3 2021. For more detailed insights, visit Sensor Tower.